![]() ![]() Perfect viewing angle / basic context clueĪ lot of the Witness is about challenging (and, ideally, developing) spatial reasoning. I apologize in advance, and hope you can give it a proper chance. Your points hit on some fairly dense design topics, so my response is a long one. Some of it is about using the power in a creative way, others are about sequencing everything out correctly, but if you might enjoy trying to untangle a temporal web of tasks, I was pleased with the experience and ending. The puzzles start out a bit simple for a while (a little too long, in my opinion, but I guess you gotta take it slow for some people), but they definitely pick up in complexity. But it isn't horrible, only had two or three puzzles where it messed me up - I'd just recommend practicing landing those jumps a few times to get a feel for it. I don't think I was ever really frustrated - my only gripe was that you could screw up a sequence of events by missing a jump pad from a high height. I wouldn't say it's an absolute masterpiece, but considering it was made by one person (I believe) it's pretty phenomenal. Definite Portal vibes, but it does have its own personality, and it's own unique reason for being a test center. It's got a fresh mechanic (moving individual objects backwards and forwards along their timeline) that will create new wrinkles in your noodle, lovely art design, interesting story, fun writing, and good puzzle design. I really wanted to love 'Magrunner: Dark Pulse' but too much jank and frustrating puzzles like you mentioned-solving several mini puzzles in the right order. Honestly, only game I can think of that captured the Talos Principal's magic was Antichamber. Some of the expected ways to progress were crazy distant from each other too. I really enjoyed other games like 'The Witness' but wasn't able to solve the final handful of puzzles in the town for the ending. This game was mostly smooth and interesting through out. Not like some old mouse driven adventure/puzzle games where it felt like absolute luck that I progressed some puzzles and could not articulate what I did to progress. Game wasn't easy, but felt good to progress. There were some absolute tedious puzzles-any time you had to sneak past the sentries. Having to realize I could access a beam from another puzzle inside another puzzle by standing in a particular spot was in huge for solving some of those. But for the most part the game didn't include moon logic until you started doing the optional puzzles. A handful I got tried of and had to youtube how to progress specially with some of the weird solutions. The game did add quite a few of those at the end-soft multiple, small puzzles in a particular order to progress-typically when you had to get the colored beams through several doorways/windows by alternating which was pushing a switch at a given time. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Promotion must be kept within acceptable limits.Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion.Shadow Gambit: The Cursed Crew Mimimi Games Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! ![]() Please look over our rules and FAQ before posting. r/Games is for informative and interesting gaming content and discussions. ![]()
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